This means all instances of boss monsters dying in E1M8 will lower the floor to its lowest adjacent floor, instead of only Barons of Hell, like in Ultimate Doom v1.9. Sector tag 666 still works as it does in Registered Doom v1.9.Lost Souls don't bounce off floors and ceilings, as in prior versions, unlike the finished Ultimate Doom executable.E4M6 and beyond are simply called NEWLEVEL. Automap name strings are only included for E4M1-E4M5.This will sometimes cause a crash with a Bad V_DrawPatch error when attempting to draw one of these graphics on the intermission screen.E4M7-E4M9's names aren't displayed when entering or finishing them, since the code that caches the lumps used for the map name graphics on the intermission screen only supports six maps in episode four.All levels will give the error Z_CT at wi_stuff.c:1080 after the "ENTERING" part of the intermission screen, making it impossible to progress normally.SKY2 is used as episode four's sky texture instead of SKY4.The opening demo reel references the HELP2 screen, which is not included in the final IWAD, and doesn't play DEMO4.The final version uses The Ultimate DOOM Startup v1.9 in dark gray text on a light gray background. The startup text reads DOOM System Startup v1.9 Special Edition in black text on a cyan background.
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